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Gemini 3.7 Flash, Grok 4.6, GLM-5.3 and DeepSeek V4 Pro joined the frontier

Piotr Migdał

This mid August is as hot as July when it comes to LLM releases: Grok 4.6, Gemini 3.7 Flash, DeepSeek V4 Pro 0813 as well as open-weight models: Qwen3.8 Max, Qwen3.8 27B, and GLM-5.3.

Scatter plot of Intelligence Index vs. Cost per Intelligence Index Task from Artificial Analysis

Intelligence Index vs. Cost per Intelligence Index Task from Artificial Analysis. Note that it is based on score of benchmarks like Terminal-Bench v2.1, SciCode, Humanity’s Last Exam, GPQA Diamond - not necessarily fluid intelligence like in abstract puzzle games of ARC-AGI-3 or Baba is You.

Since these models are smart, I decided to rerun the Baba Is Bench, to see how the models fare on a puzzle game. Even though the game is popular, we check for spoilers - and to our surprise, there are no signs of models knowing solutions ahead - unlike in SWE-bench Verified.

Results are stunning for Grok, Gemini Flash or DeepSeek. Don’t get deceived by minor version changes - they all give qualitatively different results! For both GLM and Qwen the progress was more gradual.

As previously, we do it in two rounds. First, asking to play the initial stage the Intro, then for those who pass at least 7/8 levels, also the next one the Lake.

Stage 0: The Intro

We show the models we analyze, against dimmed previous ones.

Model00 baba is you01 where do i go?02 now what is this?03 out of reach04 still out of reach05 volcano06 off limits07 grass yardpass@1 pass@3 Turns Output tokens Total cost
GoogleGemini 3.7 Flash100%100%5322k$5.38
AnthropicClaude Opus 5100%100%723k$17.15
OpenAIGPT-5.5100%100%815k$13.62
AnthropicClaude Fable 5100%100%629k$40.98
OpenAIGPT-5.6 Sol100%100%1110k$11.91
GrokGrok 4.696%100%2552k$14.01
Z.aiGLM-5.396%100%1347k$6.20
KimiKimi K396%100%929k$12.56
AnthropicClaude Opus 4.896%100%3546k$63.14
Z.aiGLM-5.296%100%1275k$6.20
GoogleGemini 3.1 Pro92%100%838k$12.41
GoogleGemini 3.6 Flash88%100%9282k$124.31
OpenAIGPT-5.6 Terra88%100%4155k$34.28
DeepSeekDeepSeek V4 Pro 081375%88%18130k$2.94
DeepSeekDeepSeek V4 Flash75%100%55190k$2.82
GrokGrok 4.575%88%8668k$50.66
DeepSeekDeepSeek V4 Flash 073175%88%22156k$1.16
AnthropicClaude Sonnet 567%88%22151k$42.21
OpenAIGPT-5.6 Luna63%88%118129k$59.32
QwenQwen3.8 Max58%75%966k$10.75
QwenQwen3.6 27B29%38%2482k$5.59
DeepSeekDeepSeek V4 Pro29%38%37183k$11.49
QwenQwen3.7 Max25%38%21132k$16.98
QwenQwen3.8 27B21%38%9134k$9.07
solvedtimeoutwrong answer

The results are nothing short of stunning, as both results went up and prices went down significantly.

  • Gemini 3.7 Flash now solves every trial, and is over 20x cheaper than its predecessor, Gemini 3.6 Flash.
  • Grok 4.6 solved all but one attempt (vs Grok 4.5 that missed 6 attempts and one level), while being over 3x cheaper.
  • DeepSeek V4 Pro 0813 solved 7/8 levels vs its previous version that solved only 3/8 - and while being 4x cheaper.
0%25%50%75%100%$1$2$5$10$20$50$100cost of the full intro run, log scalepass@1AnthropicOpenAIAnthropicOpenAIKimiAnthropicZ.aiGoogleOpenAIDeepSeekAnthropicOpenAIQwenQwenQwenQwenGoogleGemini 3.6 FlashGoogleGemini 3.7 FlashGrokGrok 4.5GrokGrok 4.6DeepSeekDeepSeek V4 ProDeepSeekDeepSeek V4 Pro 0813DeepSeekDeepSeek V4 Flash 0731Z.aiGLM-5.3

With the GLM and Qwen family there is less success:

  • GLM-5.3 got exactly the same result as GLM-5.2.
  • Qwen3.8 Max is better than Qwen3.7 Max (way more attempts solved), but still far from completing all levels.
  • Qwen3.8 27B has worse results than Qwen3.6 27B - though, all within experimental noise.

I was surprised that it didn’t do better. Especially as Qwen3.8 27B scores 52 on Artificial Analysis. From what I’ve seen in the transcripts, it tried to solve in one go, without actually exploring the board. It matches Simon Willison’s experience that Qwen3.8 27B defaults to wildly overthinking things. While Baba Is You clearly needs thinking, it is a balance of thinking and testing. Compare and contrast with previous Grok and Gemini Flash models that were doing a lot and thinking too little.

$1$2$5$10$20$50$1005102050100agent turns (mean per attempt)* one level unsolvedtotal cost← more deliberatemore trigger-happy →← cheapermore expensive →GoogleGemini 3.7 FlashAnthropicClaude Opus 5OpenAIGPT-5.5AnthropicClaude Fable 5OpenAIGPT-5.6 SolGrokGrok 4.6Z.aiGLM-5.3KimiKimi K3AnthropicClaude Opus 4.8Z.aiGLM-5.2GoogleGemini 3.1 ProGoogleGemini 3.6 FlashOpenAIGPT-5.6 TerraDeepSeekDeepSeek V4 Pro 0813*DeepSeekDeepSeek V4 FlashGrokGrok 4.5*DeepSeekDeepSeek V4 Flash 0731*AnthropicClaude Sonnet 5*OpenAIGPT-5.6 Luna*

It is interesting to look at the chart of agent turns and price. Grok and Gemini Flash moved from trigger-happy models, to more moderate ones, resulting in a significantly reduced cost.

Stage 1: The Lake

For models that passed at least 7 out of 8 intro levels, we run them on the next stage, the Lake. Only one attempt per level, as it is costly. Or at least - it used to be costly with the previous models, as now it is getting significantly better.

ModelHarnessSolvedTotal timeOutput tokensTotal cost
AnthropicClaude Fable 5Claude CodeClaude Code01 Icy Waters solved · 4m · 277k tokens · $1.7302 Turns solved · 11m · 1.1M tokens · $4.8303 Affection solved · 3m · 229k tokens · $0.9904 Pillar Yard solved · 8m · 777k tokens · $3.6405 Brick Wall solved · 2m · 206k tokens · $0.6706 Lock solved · 6m · 795k tokens · $2.7607 Novice Locksmith solved · 6m · 695k tokens · $2.4608 Locked In solved · 5m · 396k tokens · $1.7009 Changeless solved · 3m · 213k tokens · $1.3710 Two Doors solved · 16m · 1.8M tokens · $5.9611 Jelly Throne solved · 11m · 570k tokens · $3.6612 Crab Storage solved · 12m · 1.5M tokens · $5.0013 Burglary solved · 10m · 1.1M tokens · $4.52b1 Submerged Ruins solved · 11m · 676k tokens · $3.54b2 Sunken Temple stopped · 49m · 337k tokens · $10.41142h 36m10.7M$53.25
AnthropicClaude Opus 5Claude CodeClaude Code01 Icy Waters solved · 3m · 365k tokens · $0.6002 Turns solved · 16m · 940k tokens · $2.3303 Affection solved · 7m · 596k tokens · $0.8304 Pillar Yard solved · 13m · 948k tokens · $1.8805 Brick Wall solved · 5m · 255k tokens · $0.3806 Lock solved · 10m · 783k tokens · $1.4607 Novice Locksmith solved · 8m · 845k tokens · $1.0508 Locked In solved · 10m · 988k tokens · $1.4309 Changeless solved · 6m · 345k tokens · $0.5210 Two Doors solved · 45m · 2.8M tokens · $7.2611 Jelly Throne solved · 8m · 725k tokens · $1.4912 Crab Storage solved · 1h 33m · 3.2M tokens · $16.4513 Burglary solved · 12m · 862k tokens · $1.81b1 Submerged Ruins solved · 15m · 999k tokens · $2.34b2 Sunken Temple stopped · 2h 35m · 1.7M tokens · $22.12146h 46m16.3M$61.96
GoogleGemini 3.7 Flash Terminus-201 Icy Waters solved · 7m · 3.4M tokens · $0.3402 Turns solved · 12m · 9.9M tokens · $0.7503 Affection solved · 3m · 520k tokens · $0.0904 Pillar Yard solved · 4m · 428k tokens · $0.0805 Brick Wall solved · 14m · 9.5M tokens · $0.7406 Lock solved · 20m · 23.7M tokens · $1.4807 Novice Locksmith solved · 4m · 627k tokens · $0.1208 Locked In solved · 5m · 1.4M tokens · $0.1909 Changeless solved · 6m · 1.4M tokens · $0.2010 Two Doors solved · 2h 47m · 385.5M tokens · $17.9811 Jelly Throne solved · 9m · 2.9M tokens · $0.3412 Crab Storage solved · 34m · 37.0M tokens · $2.1013 Burglary solved · 11m · 4.6M tokens · $0.45b1 Submerged Ruins solved · 15m · 6.1M tokens · $0.53b2 Sunken Temple failed · 4h 0m · 536.0M tokens · $30.36149h 11m1023.1M$55.76
OpenAIGPT-5.6 SolCodexCodex01 Icy Waters solved · 2m · 100k tokens · $0.2902 Turns solved · 16m · 332k tokens · $0.7203 Affection solved · 4m · 87k tokens · $0.2804 Pillar Yard solved · 1h 18m · 5.4M tokens · $6.2405 Brick Wall solved · 6m · 99k tokens · $0.3106 Lock solved · 24m · 358k tokens · $0.9707 Novice Locksmith solved · 11m · 222k tokens · $0.5808 Locked In solved · 7m · 135k tokens · $0.3309 Changeless solved · 2m · 196k tokens · $0.1510 Two Doors solved · 36m · 1.3M tokens · $2.7211 Jelly Throne solved · 27m · 712k tokens · $1.5112 Crab Storage solved · 49m · 1.9M tokens · $4.0613 Burglary solved · 24m · 935k tokens · $2.33b1 Submerged Ruins solved · 37m · 432k tokens · $1.73b2 Sunken Temple failed · 3h 53m · 4.2M tokens · $9.19149h 16m16.4M$31.42
OpenAIGPT-5.5CodexCodex01 Icy Waters solved · 16m · 2.3M tokens · $3.3402 Turns solved · 26m · 2.1M tokens · $5.6303 Affection solved · 6m · 246k tokens · $0.8604 Pillar Yard solved · 33m · 550k tokens · $4.4805 Brick Wall solved · 8m · 326k tokens · $1.1406 Lock solved · 30m · 1.3M tokens · $5.3507 Novice Locksmith solved · 5m · 295k tokens · $0.9508 Locked In solved · 5m · 375k tokens · $0.9009 Changeless solved · 3m · 192k tokens · $0.6510 Two Doors solved · 1h 19m · 5.3M tokens · $13.5811 Jelly Throne solved · 49m · 1.4M tokens · $8.1612 Crab Storage failed · 1h 11m · 16.5M tokens · $17.6613 Burglary solved · 44m · 6.3M tokens · $10.33b1 Submerged Ruins solved · 1h 38m · 9.2M tokens · $20.13b2 Sunken Temple failed · 1h 4m · 3.8M tokens · $8.92138h 57m50.1M$102.08
GrokGrok 4.6 Terminus-201 Icy Waters solved · 21m · 340k tokens · $0.6602 Turns solved · 45m · 1.7M tokens · $2.1503 Affection solved · 4m · 85k tokens · $0.1504 Pillar Yard solved · 54m · 1.3M tokens · $2.0105 Brick Wall solved · 6m · 113k tokens · $0.1606 Lock solved · 9m · 532k tokens · $0.4907 Novice Locksmith solved · 39m · 2.5M tokens · $2.1708 Locked In solved · 8m · 523k tokens · $0.6409 Changeless solved · 14m · 489k tokens · $0.5310 Two Doors solved · 2h 52m · 7.7M tokens · $7.6011 Jelly Throne solved · 1h 18m · 1.4M tokens · $2.3812 Crab Storage solved · 3h 41m · 9.4M tokens · $9.4513 Burglary solved · 1h 4m · 3.8M tokens · $3.61b1 Submerged Ruins failed · 4h 0m · 5.2M tokens · $7.50b2 Sunken Temple failed · 4h 0m · 3.6M tokens · $6.711320h 16m38.6M$46.20
DeepSeekDeepSeek V4 Pro 0813Claude CodeClaude Code01 Icy Waters solved · 2h 18m · 2.8M tokens · $0.3902 Turns solved · 46m · 4.3M tokens · $0.3803 Affection solved · 10m · 488k tokens · $0.0604 Pillar Yard solved · 1h 26m · 3.2M tokens · $0.3305 Brick Wall solved · 11m · 820k tokens · $0.0906 Lock solved · 25m · 3.7M tokens · $0.3207 Novice Locksmith solved · 27m · 2.9M tokens · $0.2208 Locked In solved · 18m · 1.4M tokens · $0.1009 Changeless solved · 15m · 822k tokens · $0.0810 Two Doors solved · 3h 35m · 16.9M tokens · $2.2511 Jelly Throne solved · 55m · 6.6M tokens · $0.5612 Crab Storage failed · 4h 1m · 15.0M tokens · $1.9513 Burglary solved · 2h 42m · 8.8M tokens · $0.78b1 Submerged Ruins solved · 2h 4m · 2.6M tokens · $0.36b2 Sunken Temple failed · 2h 35m · 5.3M tokens · $0.621322h 7m75.6M$8.48
AnthropicClaude Opus 4.8Claude CodeClaude Code01 Icy Waters failed · 6m · 445k tokens · $1.1502 Turns solved · 49m · 5.5M tokens · $9.5703 Affection solved · 8m · 732k tokens · $1.4104 Pillar Yard solved · 1h 2m · 4.6M tokens · $10.9605 Brick Wall solved · 4m · 469k tokens · $0.7006 Lock solved · 17m · 2.1M tokens · $3.8107 Novice Locksmith solved · 9m · 1.2M tokens · $1.7508 Locked In solved · 9m · 989k tokens · $1.8009 Changeless solved · 10m · 1.0M tokens · $1.7910 Two Doors solved · 28m · 3.3M tokens · $5.2011 Jelly Throne solved · 44m · 5.2M tokens · $9.0112 Crab Storage failed · 1h 46m · 7.1M tokens · $23.6913 Burglary solved · 53m · 5.6M tokens · $9.53b1 Submerged Ruins solved · 1h 34m · 10.5M tokens · $20.25b2 Sunken Temple failed · 47m · 1.1M tokens · $7.15129h 7m49.9M$107.76
Z.aiGLM-5.3 Terminus-201 Icy Waters solved · 50m · 207k tokens · $0.5002 Turns solved · 1h 13m · 324k tokens · $0.8103 Affection solved · 17m · 75k tokens · $0.1604 Pillar Yard solved · 1h 26m · 396k tokens · $0.9505 Brick Wall solved · 5m · 18k tokens · $0.0406 Lock solved · 38m · 175k tokens · $0.3907 Novice Locksmith solved · 1h 8m · 348k tokens · $0.7708 Locked In solved · 16m · 79k tokens · $0.1609 Changeless solved · 14m · 95k tokens · $0.1410 Two Doors solved · 3h 26m · 2.1M tokens · $2.8711 Jelly Throne solved · 1h 45m · 691k tokens · $1.2412 Crab Storage failed · 4h 1m · 2.7M tokens · $3.0113 Burglary solved · 1h 39m · 619k tokens · $1.17b1 Submerged Ruins failed · 4h 1m · 772k tokens · $2.19b2 Sunken Temple failed · 4h 1m · 954k tokens · $2.441224h 57m9.6M$16.85
Z.aiGLM-5.2Claude CodeClaude Code01 Icy Waters solved · 49m · 1.7M tokens · $1.3502 Turns solved · 2h 15m · 8.3M tokens · $4.1103 Affection solved · 14m · 395k tokens · $0.3004 Pillar Yard solved · 1h 22m · 1.8M tokens · $1.6105 Brick Wall solved · 9m · 249k tokens · $0.1706 Lock solved · 35m · 1.5M tokens · $0.9607 Novice Locksmith solved · 31m · 1.7M tokens · $1.2708 Locked In solved · 42m · 1.2M tokens · $0.8009 Changeless solved · 14m · 739k tokens · $0.8910 Two Doors failed · 2h 46m · 6.2M tokens · $4.0211 Jelly Throne failed · 4h 27m · 17.0M tokens · $7.8912 Crab Storage solved · 1h 27m · 3.4M tokens · $2.3913 Burglary solved · 1h 26m · 3.6M tokens · $2.19b1 Submerged Ruins failed · 4h 33m · 11.4M tokens · $7.29b2 Sunken Temple failed · 2h 11m · 3.8M tokens · $2.291123h 41m62.9M$37.51
KimiKimi K3 kimi-cli01 Icy Waters solved · 25m · 222k tokens · $0.8102 Turns failed · 4h 1m · 29.2M tokens · $14.2703 Affection solved · 25m · 1.1M tokens · $1.0704 Pillar Yard failed · 38m · 704k tokens · $1.4105 Brick Wall solved · 5m · 76k tokens · $0.1706 Lock solved · 2h 51m · 16.6M tokens · $8.4507 Novice Locksmith solved · 45m · 2.6M tokens · $2.1908 Locked In solved · 1h 37m · 10.2M tokens · $5.5009 Changeless solved · 55m · 5.3M tokens · $2.9810 Two Doors solved · 3h 36m · 13.8M tokens · $8.9811 Jelly Throne solved · 1h 2m · 379k tokens · $1.8312 Crab Storage solved · 3h 0m · 14.2M tokens · $8.5813 Burglary solved · 2h 41m · 21.1M tokens · $10.65b1 Submerged Ruins failed · 4h 0m · 4.1M tokens · $4.80b2 Sunken Temple failed · 3h 33m · 10.0M tokens · $6.461129h 34m129.5M$78.15
GoogleGemini 3.1 Pro Terminus-201 Icy Waters solved · 4m · 54k tokens · $0.3902 Turns failed · 9m · 96k tokens · $1.0403 Affection solved · 3m · 74k tokens · $0.3404 Pillar Yard solved · 10m · 104k tokens · $1.0605 Brick Wall solved · 2m · 22k tokens · $0.1606 Lock failed · 53m · 597k tokens · $5.5407 Novice Locksmith solved · 4m · 49k tokens · $0.4108 Locked In solved · 7m · 79k tokens · $0.6909 Changeless solved · 4m · 62k tokens · $0.4410 Two Doors failed · 14m · 145k tokens · $1.5411 Jelly Throne failed · 35m · 369k tokens · $3.6112 Crab Storage failed · 8m · 76k tokens · $0.8313 Burglary failed · 15m · 149k tokens · $1.57b1 Submerged Ruins solved · 49m · 533k tokens · $4.96b2 Sunken Temple failed · 2h 20m · 39.4M tokens · $35.5985h 58m41.8M$58.17
GoogleGemini 3.6 Flash Terminus-201 Icy Waters stopped · 38m · 106.2M tokens · $25.9402 Turns failed · 52m · 31.6M tokens · $10.1603 Affection solved · 4m · 896k tokens · $0.8604 Pillar Yard solved · 20m · 22.4M tokens · $7.7005 Brick Wall solved · 3m · 398k tokens · $0.5106 Lock stopped · 55m · 207.8M tokens · $44.3507 Novice Locksmith stopped · 58m · 192.4M tokens · $43.0408 Locked In solved · 4m · 508k tokens · $0.5409 Changeless solved · 2m · 72k tokens · $0.1010 Two Doors stopped · 54m · 141.2M tokens · $35.1111 Jelly Throne stopped · 6m · 1.2M tokens · $1.1312 Crab Storage solved · 7m · 1.2M tokens · $1.3813 Burglary stopped · 58m · 151.3M tokens · $35.70b1 Submerged Ruins stopped · 58m · 150.1M tokens · $35.69b2 Sunken Temple stopped · 47m · 110.9M tokens · $27.2967h 46m1118.1M$269.48
DeepSeekDeepSeek V4 Flash 0731Claude CodeClaude Code01 Icy Waters solved · 30m · 2.4M tokens · $0.1202 Turns solved · 3h 49m · 17.2M tokens · $1.2803 Affection failed · 35m · 1.6M tokens · $0.0404 Pillar Yard failed · 1h 40m · 4.3M tokens · $0.3105 Brick Wall solved · 22m · 649k tokens · $0.0306 Lock failed · 10m · 50k tokens · $0.0007 Novice Locksmith solved · 4h 57m · 20.8M tokens · $0.6408 Locked In solved · 36m · 4.8M tokens · $0.1909 Changeless solved · 38m · 1.7M tokens · $0.0710 Two Doors failed · 1h 28m · 9.2M tokens · $0.4511 Jelly Throne failed · 1h 39m · 8.6M tokens · $0.3212 Crab Storage failed · 1h 17m · 3.4M tokens · $0.1513 Burglary failed · 1h 30m · 3.4M tokens · $0.10b1 Submerged Ruins failed · 23m · 1.2M tokens · $0.04b2 Sunken Temple failed · 4h 36m · 13.5M tokens · $0.55624h 11m92.8M$4.31
solvedstoppedfailed

Time

First, let’s look at the wall time, for models run via APIs. While it might change with providers, or model bandwidth at a given time, it gives a ballpark estimate of effective model speed. In everyday software engineering it is what we care for, anyway.

0m3m10m30m1h2h4h6h8h10h12h14h16h18h02468101214cumulative wall clocklinear·loglevels solvedGoogleGrokDeepSeekDeepSeekAnthropicKimiGoogleOpenAIOpenAIAnthropicAnthropicZ.aiZ.aiGoogleGemini 3.7 FlashGrok 4.6DeepSeek V4 Pro 0813DeepSeek V4 Flash 0731Claude Opus 5Kimi K3Gemini 3.6 FlashGPT-5.6 SolGPT-5.5Claude Fable 5Claude Opus 4.8GLM-5.2GLM-5.3Gemini 3.1 Pro

And wow, Gemini 3.7 Flash is fast - not only per token (which is widely cited but largely irrelevant), but per problem solved. Here, for most levels, only Claude Fable 5 is faster.

Grok 4.6, while 2x slower than GPT-5.6 Sol, still manages to solve 13 of 15 levels (GPT-5.6 Sol solves 14). It’s a promotion to the league of top models.

DeepSeek V4 Pro 0813 might be the slowest of the top models - but it is the first open-weight model that finally reached the same top league. It is way beyond GLM-5.2 or Kimi K3 results.

GLM-5.3 was almost the same as GLM-5.2, to the point that two lines overlap; though, it solved one more level.

Cost

Now let’s look at costs. It’s beautiful.

$0$0.3$1$3$10$20$30$40$60$8002468101214cumulative costlinear·loglevels solvedGoogleGrokDeepSeekDeepSeekAnthropicKimiGoogleOpenAIOpenAIAnthropicAnthropicZ.aiZ.aiGoogleGemini 3.7 FlashGrok 4.6DeepSeek V4 Pro 0813DeepSeek V4 Flash 0731Claude Opus 5Kimi K3Gemini 3.6 FlashGPT-5.6 SolGPT-5.5Claude Fable 5Claude Opus 4.8GLM-5.2GLM-5.3Gemini 3.1 Pro

Grok 4.6 is cheaper than Fable 5, but more expensive than GPT-5.6 Sol or Opus 5.

While Gemini 3.6 Flash was ridiculously expensive, Gemini 3.7 Flash is one of the cheapest models. At 12 levels, it is twice as cheap as GPT-5.6 Sol, the previous cheapest model. At 13 tasks it is still twice as cheap. Only vs DeepSeek Pro is it slightly more expensive.

What happens with DeepSeek V4 Pro 0813 is a pure wonder. Not only is it open-weight, but also the cheapest of all.

GLM-5.3 was 2x cheaper than its predecessor.

Some lessons about harnesses

In previous experiments we used various harnesses. Here we used Harbor-default Terminus-2, except DeepSeek, which we ran on Claude Code. While there are Grok Build and DeepSeek Harness, results were slightly worse (Grok) or vastly inferior (DeepSeek). That said, these are newer tools, and likely to get improved in the future. If there is interest, we’re happy to share more insight on running with various harnesses — they influence both cost and results.

Conclusion

Progress is fast - with more players joining the frontier game, and open-weight models reaching frontier-level results at a much lower price. And I am looking forward to seeing more models in the coming months. And to the first local model solving the Lake.

As my colleague Piotr Grabowski noticed:

“Second-tier labs caught up with the frontier” matches my experience: last few days I’ve been using Grok 4.6 or GLM-5.3 for easy/medium difficulty tasks and couldn’t see major difference between them and Opus 5/GPT-5.6 Sol (for harder tasks yes, there’s still gap).

And what is your experience?